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"MarlinReco"
1.32.0
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======= VTXNoiseHits ==========
Adds random noise hits to collection of TrackerHits of the vertex detector.
More...
#include <VTXNoiseHits.h>
Public Member Functions | |
| VTXNoiseHits (const VTXNoiseHits &)=delete | |
| VTXNoiseHits & | operator= (const VTXNoiseHits &)=delete |
| virtual Processor * | newProcessor () |
| virtual void | init () |
| Called at the begin of the job before anything is read. More... | |
| virtual void | processRunHeader (LCRunHeader *run) |
| Called for every run. | |
| virtual void | processEvent (LCEvent *evt) |
| Called for every event - the working horse. | |
| virtual void | check (LCEvent *evt) |
| virtual void | end () |
| Called after data processing for clean up. | |
Protected Attributes | |
| std::string | _colNameVTX {} |
| FloatVec | _densities {} |
| float | _pointResoRPhiVTX {} |
| float | _pointResoZVTX {} |
| int | _nRun {} |
| int | _nEvt {} |
| gsl_rng * | r {} |
======= VTXNoiseHits ==========
Adds random noise hits to collection of TrackerHits of the vertex detector.
The number of noise hits are given by the parameter HitDensityPerLayer (hits/cm^2). The noise hits are created with a uniform distribution over the ladder surface.
| HitDensityPerLayer | hit densities (hits/cm^2) per VXD layer |
| PointResolutionRPhi_VTX | Point resolution in r-phi for the vertex detector (in mm) (default value 0.0027) |
| PointResolutionZ_VTX | Point resolution in z for the vertex detector (in mm) (default value 0.0027) |
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virtual |
Called at the begin of the job before anything is read.
Use to initialize the processor, e.g. book histograms.
1.8.5