Implementation of Vertex Class. More...
#include <IMPL/VertexImpl.h>
Public Member Functions | |
| VertexImpl () | |
| Default constructor, initializes values to 0. | |
| VertexImpl (const VertexImpl &) | |
| default copy constructor - use with care | |
| VertexImpl & | operator= (const VertexImpl &) |
| default assignment operator - use with care | |
| virtual int | id () const |
| Returns an object id for internal (debugging) use in LCIO. | |
| virtual bool | isPrimary () const |
| Checks if the Vertex is the primary vertex of the event. | |
| virtual const std::string & | getAlgorithmType () const |
| Type code for the algorithm that has been used to create the vertex - check/set the collection parameters AlgorithmName and AlgorithmType. | |
| virtual float | getChi2 () const |
| Chi squared of the vertex fit. | |
| virtual float | getProbability () const |
| Probability of the vertex fit. | |
| virtual const float * | getPosition () const |
| Position of the vertex. | |
| virtual const EVENT::FloatVec & | getCovMatrix () const |
| Covariance matrix of the position (stored as lower triangle matrix, i.e. | |
| virtual const EVENT::FloatVec & | getParameters () const |
| Additional parameters related to this vertex - check/set the collection parameter "VertexParameterNames" for the parameters' meaning. | |
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virtual EVENT::ReconstructedParticle * | getAssociatedParticle () const |
| Returns Reconstructed Particle associated to the Vertex. | |
| void | setPrimary (bool primary) |
| void | setAlgorithmType (std::string type) |
| void | setChi2 (float chi2) |
| void | setProbability (float probability) |
| void | setPosition (const float vpos[3]) |
| void | setPosition (float px, float py, float pz) |
| void | setCovMatrix (const float *cov) |
| void | setCovMatrix (const EVENT::FloatVec &) |
| void | setAssociatedParticle (EVENT::ReconstructedParticle *aP) |
| void | addParameter (float p) |
Protected Attributes | |
| int | _primary |
| std::string | _type |
| float | _chi2 |
| float | _probability |
| float | _vpos [3] = {0,0,0} |
| EVENT::FloatVec | _cov |
| EVENT::FloatVec | _par |
| EVENT::ReconstructedParticle * | _aParticle |
Implementation of Vertex Class.
| const EVENT::FloatVec & IMPL::VertexImpl::getCovMatrix | ( | ) | const [virtual] |
Covariance matrix of the position (stored as lower triangle matrix, i.e.
cov(xx),cov(y,x),cov(y,y) ).
Implements EVENT::Vertex.
| bool IMPL::VertexImpl::isPrimary | ( | ) | const [virtual] |
Checks if the Vertex is the primary vertex of the event.
Only one primary vertex per event is allowed
Implements EVENT::Vertex.
1.6.1