RAIDA  1.9.0
ITupleEntryROOT.h
1 // -*- C++ -*-
2 #ifndef AIDA_ITUPLEENTRYROOT_R_H
3 #define AIDA_ITUPLEENTRYROOT_H 1
4 #include <AIDA/ITupleEntry.h>
5 
6 namespace AIDA {
7 
16 class ITupleEntryROOT : public ITupleEntry {
17 
18 public:
20  virtual ~ITupleEntryROOT() { /* nop */; }
21  ITupleEntryROOT() { /* nop */; }
22 }; // class
23 } // namespace AIDA
24 #endif /* ifndef AIDA_ITUPLEENTRYROOT_H */
Style for the part of the scene representing the data (then histograms, functions, data point sets).
Definition: ITupleEntryROOT.h:16
virtual ~ITupleEntryROOT()
Destructor.
Definition: ITupleEntryROOT.h:20
Style for the part of the scene representing the data (then histograms, functions, data point sets).
Definition: ITupleEntry.h:25