7 #ifndef AIDA_IPLOTTERFACTORY_H
8 #define AIDA_IPLOTTERFACTORY_H 1
User level interface to plotter style.
Definition: IPlotterStyle.h:34
virtual ~IPlotterFactory()
Destructor.
Definition: IPlotterFactory.h:39
Style for all markers (histo representation, legend box etc.)
Definition: IMarkerStyle.h:28
virtual IMarkerStyle * createMarkerStyle()=0
Create various basic styles.
Factory for plotter and styles.
Definition: IPlotterFactory.h:35
Style for the part of the scene representing the data (then histograms, functions, data point sets).
Definition: IAxisStyle.h:32
Style for all lines (axis lines, legend box outlines, etc.)
Definition: ILineStyle.h:28
User level interface to plotter.
Definition: IPlotter.h:40
Style for the part of the scene representing the data (then histograms, functions, data point sets).
Definition: IDataStyle.h:31
Style for the "title scene part" of a plotting region or for the global title of a plotting page...
Definition: ITitleStyle.h:29
Style for all filled areas (boxes, regions, histograms, etc.)
Definition: IFillStyle.h:28
virtual IPlotterStyle * createPlotterStyle()=0
Create a global plotter style.
Style for all text (e.g.
Definition: ITextStyle.h:28
virtual IPlotter * create(const std::string &name="")=0
virtual IDataStyle * createDataStyle()=0
Create various "scene part" styles.