2 #define MyProcessor_h 1
4 #include "marlin/Processor.h"
10 using namespace marlin ;
22 virtual Processor* newProcessor() {
return new Sphere ; }
34 virtual void processRunHeader( LCRunHeader* run ) ;
38 virtual void processEvent( LCEvent * evt ) ;
41 virtual void check( LCEvent * evt ) ;
53 std::string _colName{};
56 std::string _dumpobjectname{};
Processor that calculates sphericity,aplanarity, C and D event parametres for detail explanation look...
Definition: Sphere.h:18